Atari Jaguar Console

The Atari Jaguar is a fifth generation home video game console that was developed by Atari Corporation. The console was the sixth and last programmable console to be developed under the Atari brand, originally released in North America in November 1993. Marketed by Atari as the first 64-bit video game console, the Jaguar was designed to compete with the 16-bit Sega Genesis and Super Nintendo Entertainment System and the 32-bit 3DO Interactive Multiplayer platform.

Development on the Atari Jaguar started in the early 90s, and was designed by Flare Technology, who were tasked by Atari to create two consoles; the Atari Panther, which would compete with the Sega Genesis and the Super Nintendo, and a successor, the Jaguar, which would surpass the capabilities of any other console on the market at the time. With development of the Jaguar running ahead of schedule, the Panther was cancelled, and the release of the Jaguar was pushed forward. It was originally released to test markets in New York City and San Francisco in November 1993, and to the general public in 1994.

Upon release, it was initially criticized for its complex controller design and the console’s failure to distinguish itself from its 16-bit competitors. It was also criticized for its low quality game library, with poorly received games such as Cybermorph and Kasumi Ninja gaining more publicity than other titles on the system. The console’s multi-chip architecture made game development for the console difficult, and underwhelming sales contributed to the console’s lack of third party support. This, in addition to the lack of internal development at Atari, led to a limited game library, comprising only 67 licensed titles. Some games for the system, however, such as Alien vs Predator, Tempest 2000 and ports of id Software’s Wolfenstein 3D and Doom, are well received by contemporary critics.

Atari attempted to extend the lifespan of the Jaguar with a CD-ROM add-on known as the Atari Jaguar CD, though, with the release of the Sega Saturn and Sony’s PlayStation in 1995, sales of the Jaguar continued to fall, ultimately selling no more than 250,000 units before it was eventually discontinued in 1996. The Jaguar was deemed a commercial failure, and prompted Atari to leave the home video game console market. After Hasbro Interactive bought out Atari in the late 1990s, the rights to the Jaguar were released into the public domain, with the console being declared an open platform. Since then, the Jaguar has gained a cult following, with a developer base that produces homebrew games for the console. Notable homebrew titles for the Jaguar include Skyhammer and BattleSphere.


AirCars 94
Alien vs. Predator
Arena Football ’95 (Beta)
Atari Karts
Attack of the Mutant Penguins
American Hero
Another World
Barkley Shut Up and Jam (Beta)
BattleSphere Gold
Black Out!
Breakout 2000
Brett Hull Hockey (Beta)
Brutal Sports Football
Bubsy in Fractured Furry Tales
Cannon Fodder
Checkered Flag
Club Drive
Defender 2000
Double Dragon V: The Shadow Falls
Dragon: The Bruce Lee Story
Evolution: Dino Dudes
Fever Pitch Soccer
Fight For Life
Flip Out!
Full Circle: Rocketeer
GORF Classic
HMS RaptoR
Highlander: The Last of the MacLeods
Hover Strike
Hyper Force
Impulse X
International Sensible Soccer
Iron Soldier
Iron Solder Beta
Iron Soldier 2
Kasumi Ninja
Kobayashi Maru
Kobayashi Maru: Final
Mad Bodies
Missile Command 3D
NBA Jam: Tournament Edition
Phase Zero
Pinball Fantasies
Pitfall: The Mayan Adventure
Power Drive Rally
Primal Rage
Project One (level 1 demo)
Protector SE
River Riders
Soccer Kid
SpaceWar 2000
Super Burnout
SuperFly DX
SuperCross 3D
Speedster II
Tempest 2000
Theme Park
Tiny Toon Adventures (DEMO)
Total Carnage
Towers II: Plight of the Stargazer
Trevor McFur in the Crescent Galaxy
Troy Aikman NFL Football
Ultra Vortek
Val D’isére Skiing and Snowboarding
White Men Can’t Jump
Wolfenstein 3D
World Tour Racing
Zero 5
Zool 2